Tag: D&D
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The Tail Wags the Dog: How to Avoid Alignment-Based Problems Between The Character and The Player
Alignment often causes conflict between players and the DM. Here’s how to solve these issues.
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Why Monks Don’t Suck, Part 2
Do Monks suck? I say no, because of a unique mix of features and abilities. They are challenging to play, but by no means ineffective.
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Why Monks Don’t Suck (Because They Are Melee Half-Spellcasters)
Monks get a bad rap. Just because they don’t seem to do tons of damage, their utility and overall efficacy is hidden. They are challenging to play, but thinking of them as Martial Warlocks really helps.
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How the OGL Debacle Reversed 20 Years of Successful Strategy
How giving the game away powered D&D to the top, and how attempting to take it back ruined 20 years of strategy.